

“No data goes through our servers and it’s with this approach that we get ultra low-latency streaming because our technology can optimize for the users network, rather than trying to be one size fits all solution,” Sampson said. Sampson said his service does the same thing, but it is more accessible as you don’t have to buy the Steam Link hardware. If anyone is competition, it’s more like Steam creator Valve, which lets people play Steam games on different devices as well with the Steam Link hardware. In other words, no expensive data centers choked and died to bring you the game. So it isn’t cloud gaming, but it is game streaming and the streams are peer-to-peer. That stream is then sent using low-latency networking to the connected device, which renders the images. Rainway captures the screen in real time and encodes it to a stream. When you launch a game via Rainway, it’s running on your gaming PC at home. Rainway has also launched its Android app. While free may be good for getting attention, Rainway still has to figure out how to use money. It took Apple a while to approve the app, but it’s finally ready to go. And this service doesn’t use the cloud, which would be very costly, as those other services are likely to find out. All you have to do is download the Rainway app from the App Store, and you can stream games from services like Steam to your iOS devices. But CEO Andrew Sampson, who once upon a time was homeless, believes he’s got the right price: free.
